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Filed under: Odds and ends

Filed under: Analysis / Opinion, Software, Odds and ends, iPhone, iPod touch

Pandora 2.0 for iPhone

Pandora's app was one of the iPhone's best of 2008 on iTunes, and while I've only recently started using it, I have to agree: even over EDGE, it's a great way to get some music you've never heard on the iPhone. And they aren't sitting on their laurels, either -- they've just updated the app to version 2.0, and it's better than ever.

New in this version is the ability to access a progress bar for the songs you're listening to, and the option to create new stations from songs or artists right there in the app itself. It's definitely worth a look [iTunes link], and you can't beat the price of admission (still completely free).

I've followed Pandora from the beginning, and they've constantly updated both their website and their features since they first released -- it's all developed into a really impressive set of functionality for listening to and finding new music. They have suffered some rumors of shutdowns, but hopefully those rumors are just that. Between the remarkable set of functions on their website and this iPhone app, they're becoming more and more invaluable for serious music listeners.

Filed under: Macworld, Accessories, iPod Family, Peripherals, Odds and ends, iPhone

TUAW Macworld Video: Griffin Technology

Although I'm the veteran of about a dozen Macworld Expos, this is the first time I've attended as a member of the media instead of as "just" a showgoer. Let's face it; the level of attention that you get from companies is a lot greater when you're writing or shooting video about a company's products than when you're one of tens of thousands of people cruising past a booth.

Still, I was unprepared for the gracious reception that I received at Griffin Technology when I visited to see what new products were released from the Apple peripheral manufacturer. Griffin has been making innovative products for the Apple community since 1992, and 2009 is no exception. The company has entered the Bluetooth headset market with the SmartTalk Bluetooth (featuring human voice prompting), pointed the way towards total control of FM radio with the Navigate with iFM, and shown that you don't need power to get sound amplification with the AirCurve acoustic amplifier.

Join me on a tour of Griffin's new and recent products with Jackie Ballinger from Griffin. This video report is part of our continuing and exhaustive coverage of Macworld Expo 2009.

Filed under: Odds and ends, TUAW Business

Get your TUAW gear at CafePress


For those of you wanting shirts, hats, mugs or even a Flip Mino with TUAW on them, here's our CafePress store. Big thanks to Robert, who created the swirly logo version (shown above on the Mino), the "comment troll," "fan club" and "I already read about it" designs and the "command-escape" piece with Moses.

Filed under: Productivity, Odds and ends, iPhone, App Store

Some iPhone apps are just strange but they still work

There is no shortage of iPhone dialers. Most work by voice, some by tapping a picture of your contact. Now we get Sensi Dial, [App Store link] an iPhone program that uses gestures to dial your contacts. Gestures? Yep. The idea is with gestures you don't have to look at your phone to reach a contact. Gestures can be taps on the screen or swipes, or a combination of both. You open Sensi Dial, and add the contacts from your address book that you want to assign gestures to. Then save them, and tap the dial button. Use the gesture you assigned to a particular contact, and it gets dialed. You can program in a pause so you have time to bail out of a mistake. If the program isn't sure which contact you mean, it will display multiple contacts and let you tap on the right one.

It's an interesting idea, and the program selling point is that you don't have to look at your screen, which is nice for driving. The reality is that you may have to look at the screen to pick the correct contact if there are multiples, and at least take a glance to see if your phone is calling the right person. As you feel more secure with the program, you may not have to look as much.

I gave Sensi Dial a try, and it pretty much worked as advertised. The tricky part is remembering the gestures you assigned to a person. I wouldn't think you would want a big list of contacts assigned to this app, or you may be swiping when you mean to tap or the other way around. On the screen shot you can see that the third number on the list is composed of two taps, two swipes, and a tap. You can either remember that combination, or just make 2 taps and see all the contacts that start that way. To clear the contacts and start over you shake your phone.

Reviews of the program from users are generally enthusiastic, although the developer is offering a free copy to buyers who write a review for the app store. That might be putting the old thumb on the scale a bit.

Sensi Dial is certainly an alternative way to make a call. It's $1.99US at the App Store. Think about if this kind of method works for you, and be sure to investigate the other dialers available. I think there are at least ten, most using voice. If gestures seems the way to go for your particular use, tap and swipe away.

Filed under: Analysis / Opinion, Software, Odds and ends, Internet Tools, Developer, iPhone

Craigsphone brings Craigslist to the iPhone


Craigslist is one of my absolute favorite sites on the 'net -- it's been around for years, but kept the same simple look and feel, perfectly fulfilling the service of classifieds without ever once going off that course. Sure, there are issues with spam, but Craig and his minions have worked overtime to make the thing work, and it works well (in fact, if you see any weightlifing dumbells for sale in Chicago, let me know, I need some).

There are quite a few iPhone apps featuring Craig and his list out there (including a few with prices on them), but one that caught our eye as a useful free app is Craigsphone, made by Next Mobile Web (they make the very useful Dial Zero app as well). As you can see from the video above, it's all the features of Craigslist made mobile, and then some -- you can see your history, post and call directly from the phone, and even use the iPhone's location to see craigslist entries nearby (though unfortunately, the Nearby features only work in San Fransisco and Manhattan -- no Chicago?). NMW claims they're still working on the app, too -- they want to "take the best local site in the world and make it truly local." Who knows what that means, but it sounds good, right?

If you spend lot of time on Craiglist, or just want to while you're out and about, Craigsphone seems like a good way to do it. We're interested to see what else they've got planned, too.

Filed under: Analysis / Opinion, Software, Odds and ends, Apple, Developer

Time for a Mac App Store?

Way back in June of 2007, I wrote this post, a list of five things Apple could do to bring gamers back to the Mac. I said that Apple should put more games on iTunes, break out the gaming hardware, go casual, and make the experience worth it, from buying to download to playing.

Now, a year and a half later, Apple has basically done just that -- with the App Store. There are casual games aplenty, the iPhone works great as a gaming device, and the App Store itself makes it relatively easy to find new games to buy. There are kinks, of course, that need to be worked out, but no one can say the App Store isn't a gigantic success.

And so, Dennis Sellers of MacsimumNews asks, is it time for a Mac App Store? We have an App Store for your Mac already -- it's called the Internet, where you can see reviews, download software, and even get updates for the programs on your Mac. In fact, Apple already has a downloads page that looks very much like the App Store's front page, though there's no place there were you can easily see what apps you currently have installed, or what apps you have that need updating. It would work like a Software Update, but for every app you've got.

There are lots of benefits, too, the first being that more apps would be sold. Of course, the usual Internet channels would remain open; Apple would just offer a service very similar to the App Store, in that you'd have a program on your computer that would easily add and/or update all the apps you have installed. But would a Mac App Store experience the same price issues that the iPhone's App Store has? It is an interesting idea, though -- the App Store has done very well for both Apple and developers so far, and it might be helpful to look at what works there and how it might be able to come back to the Mac platform at large.

[via MacBytes]

Filed under: OS, Odds and ends, Internet

Did it seem like a long year?

You might not notice it, but actually 2008 will be one second longer than a standard year (or, as comments point out, one day + one second -- it is a leap year as well!), as scientists add that leap second to make up for variations in the speed of the rotation of the earth.

The change will come on the stroke of midnight Universal Time. That adjustment will take place automatically for GPS systems, Internet time servers, and radio time signals around the world.

Like most things in our world, there is a bit of a debate on all this time changing, with some serious proposals to abolish the leap second completely.

You'll be happy to know that your Mac will take the time change in stride, and add the appropriate second when needed. Modern Windows versions are also ready to sync up.

Just make sure your computers are using an Internet time server to set the date and time automatically, which in OS X is switched on by default. If you are not connected to the Internet, the sync will happen next time you are. Now, doesn't all the anxiety you had about this go away?

via [Silicon Alley Insider]

Filed under: Analysis / Opinion, Gaming, Cult of Mac, Odds and ends, Developer

Lugaru shows why game devs should support OS X and Linux

Jeff Rosen of Wolfire Games has an intriguing post up about why developers of videogames like himself should go out of their way to support the OS X and Linux markets. Their game, Lugaru, is available on Windows, OS X and Linux, and the upcoming sequel, Overgrowth, is also being developed for OS X.

Rosen says right out that the prevailing opinion, that the smaller markets aren't worth developing for because the audience isn't there, is just plain wrong -- Mac sales accounted for a full half of Lugaru's sales. The people who are buying software, his data seems to say, are using Macs.

And he has five main points why it's worth the time and effort to release builds on these smaller platforms: you have sites like ours (and the great Inside Mac Games) to talk about your game for you. We Mac gamers respect companies that take the time to make sure we have just as great a gaming experience as our PC counterparts, and we talk about it when they do. He says that a Linux version gained them a mention on Slashdot, one place they'd likely never have been mentioned if they were "just another Windows game." And power users are often Mac users as well -- you want someone who will spend an entire night coming up with new content for your game just because they love it so much? Mac users are nothing if not disturbingly obsessive about the software they love.

Good points all around. Many game developers, both large and small, continue to scoff at the Mac markets as too small while at the same time wondering why they can't get a foothold of a community on the Internet. Of course, releasing a Mac version doesn't guarantee you higher sales and a rabid group of fans -- you have to make a good game first and foremost. But some of the most influential and insightful game players online are Mac users, and by shrugging them off as "not a big enough audience," you're shooting yourself in the foot.

Filed under: Analysis / Opinion, Cult of Mac, Odds and ends, Found Footage

Seeing the future from the past

We'll be seeing a lot of predictions about the immediate future in the coming days. We're not immune here at TUAW and you'll likely get some predictions from your humble bloggers, but it is really interesting to look back and see how our current technology was (or was not) predicted in the past.

Here is a link to a talk by Nicholas Negroponte from 1984. At the time, Negroponte was head of the MIT Media Lab, and company CEOs were always taking their people there to see what the future might have to offer. This video is from the year the Macintosh appeared. Negroponte talked about touch screens, high resolution monitors, and the future of user interfaces. It is a fascinating presentation, and his predictions for the most part are right on target. It's almost 30 minutes long, but give it a try and I think you'll find it pretty eye-opening.

It isn't easy predicting the future. I remember seeing the General Motors film about the future done for the 1939 Worlds Fair in New York. Most of those predictions were wrong, and very 'Buck Rogers.' Robots doing housework, automated cars and a lot of other things that haven't come to pass, at least not yet.

Negroponte, who now is behind the One Laptop Per Child project, has had a very keen eye over time. Many of the things he predicted came to pass in products released by Apple, which have benefited users immensely.

[via Funky Space Monkey]

Filed under: Analysis / Opinion, Odds and ends, Internet, iPhone, App Store, iPod touch

Smule's Zephyr sends snowy messages around the world

As much as I hate to do it, I'm always willing to admit when I'm wrong, and I was wrong about Ocarina. Not about the app itself, per se -- I still think it's one of the silliest, most pointless apps I've seen on the App Store. But it has been nothing but popular since its release, so apparently lots of people out there are into it. That's fine -- I'm willing to accept that there are best-selling apps out there that I think are dumb.

And maybe this will be another one: Smule, the company behind Ocarina, has decided to follow up with a new app called Zephyr (not to be confused with the MacBook cooling system) that seems just as silly to me. You can draw out messages with an airy sound-and-snowflake interface, and then send those messages blowing around the world (represented, in the official video above, by Las Vegas) to random people who, if they like your messages, will pass them on around the Internet. "What's the point?" you might say, and in that opinion, I'd agree with you. There are lots of ways to send messages around the world, and more than a few of them are quite free and will let you be clearer than drawing snow with wind sounds in the background.

But then again, I didn't see a point to Ocarina, and that made plenty of money. Zephyr is available on the App Store right now for 99 cents. And if you do jump in and buy it, make sure to tell us exactly why in the comments below.

Filed under: Software, Cool tools, Odds and ends, Freeware, Leopard

Freeware favorite OnyX goes 2.0



Whenever we write about Mac OS X utilities for system maintenance, our readers always remind of us one freeware utility that does a lot of work at no cost -- OnyX from Titanium Software.

This multifunction application does verification of your Startup Disk and System file structure, performs a lot of miscellaneous tasks for system maintenance and cleanup, and lets you configure some hidden parameters for the Finder, Dock, Dashboard, Exposé, Safari, the Login window, and even some of Apple's applications.

The improvements in OnyX 2.0 include faster operation, and deleting the applications cache, Internet cache, and logs has been improved. Most of these improvements are due to the application now being complied with the latest version of Xcode. One new feature lets you rebuild Mail's envelope index in the automation panel.

While the version 2.0 download is only available for Leopard, you can also download earlier versions for Tiger, Panther, and Jaguar. Support is pretty good; it's done through Titanium's forums and there are always answers available for most of your questions.

If you don't use OnyX, what's your favorite free Mac system maintenance utility?

Filed under: Software, Odds and ends

First Look: Fluffy's Log 2.0.1



In keeping with the theme of light-hearted posts this weekend, I present to you: Fluffy's Log!

Fluffy's Log is Mac OS X pet management software from Shallot Patch Software. What's pet management software? Well, if your pet has been to the vet as many times as Ruby (above) has lately, you want to make sure that you're keeping information on everything that's taking place medically. That includes info about the vet, appointments, medications, and more.

There's much more in Fluffy's Log -- places to keep pet insurance data, schedules for feeding or grooming, even pedigree charts. You can do this for more than one pet, so if you have lots of furry friends, you can keep track of their history. While US$24.99 may seem a bit pricey for a single-tasker, this is an easy-to-use and very complete pet management package.

Fluffy's Log can even print out lost pet posters in case your pet decides to explore the world on her own. That's a nice feature, since the last thing you will want to do when you lose a pet is to spend a lot of time creating a poster.

How do you keep track of your animals? We'd like to know.

Filed under: Humor, Software, Odds and ends, iPhone, iPod touch, First Look

First Look: Will It Blend? for iPhone and iPod touch

Apparently I'm not the only person who loves to watch the Blendtec "Will It Blend?" videos on YouTube. The company reports that the video series has had over 100 million views so far, making it one of the more successful viral marketing campaigns.

Now you can see the top 20 "Will It Blend?" episodes in all their high quality color glory, thanks to a new app of that name. Treat yourself and friends to the thrill of Tom Dickson (right) feeding an iPhone 3G into a Blendtec blender in higher quality than you've ever seen it before.

Other favorites -- iPod, glow sticks, and Chuck Norris, to name a few -- are included as well. What's great is that you don't need a 3G or Wi-Fi connection to download these wonderful videos, as they're built into the app.

The US$1.99 app (click opens iTunes) will soon feature the ability to blend anything in your iPhoto Library. It currently updates with new videos on a regular basis, and features links to all other episodes in the classic series. The developer, iAppsNow, is offering the app on sale for only US$0.99 through the end of the year.

What would you blend if you were Tom Dickson? Let us know!

Filed under: Cool tools, Odds and ends, Graphic Design

Creaceed's HDR photography contest

Although many TUAW contests are limited to North American participants, here's a contest sponsored by a Belgian Mac development firm that is open to everybody!

Creaceed's Hydra 1.6 software is a Leopard-only solution for creating HDR (High Dynamic Range) photographs. If you're not familiar with HDR photography, it's a way of creating photographs that are closer to what the human eye actually sees (view Flickr gallery). To do this, you take two or more photos of the same scene; some are overexposed, some underexposed, some are just right.

For example, if you see a beautiful sunset with your own eyes, you can see details in both the sunset and the surrounding landscape. Since digital camera CCDs don't have the same dynamic range as your eyes, photos of the sunset usually show the landscape as being too dark. If you get the landscape "right", the sunset is washed out.

Hydra takes those photographs, aligns them, and then performs some algorithmic magic to create HDR images that are perfectly exposed across the entire photograph.

If you got a new digital camera for Christmas, give Hydra a try, and then enter your best HDR images into Creaceed's contest. Entry details can be found here -- good luck!

Filed under: Switchers, Odds and ends, Holidays

So you just got your first Mac -- now what?

All day on December 25, TUAW presents "Now What?" We've got first steps and recommendations for all the Apple gifts you (hopefully!) found under the tree today. Happy holidays! If you're a Mac veteran, send a link to this post to the switcher on your holiday list.

Merry Christmas, new Mac owner. First of all, congratulations! Welcome to the family. There's some eggnog on the table, and feel free to put your coat on the bed. Setting up your new Mac is a famously easy experience. It should take about 10 minutes, depending on the kind of Mac you bought, and where you want to put it.

Once you have your new Mac on your desk, it will take you through a short setup process to personalize your new machine. You'll choose a username, a password, and will be given the option to register your Mac and sign up for MobileMe, if you want. (You can register and sign up for MobileMe later, if you don't do it now.)

If you bought any applications along with your Mac (like Microsoft Office, for example), you can install them very easily. Just insert the disc, and either drag the application to your Applications folder (on your hard disk) or double-click the installer application. You can eject the disc when you're done by dragging it to the Trash, or pressing the eject key on your keyboard.

For Windows compatibility, get your Windows XP (SP2 or SP3) or Windows Vista disc ready, and double click the Boot Camp Assistant in the Utilities folder (it's inside your Applications folder). Boot Camp Assistant will walk you through the process of installing Windows on your Mac. It's not difficult, but it will take a little time. Once Windows is installed, you can hold down the Option key before your computer boots to choose which operating system to run, or select a permanent preference via the Startup Disk pane of System Preferences. You can read more switcher-specific tips in our Switchers category.

If you're switching to the Mac platform from the PC, I might humbly suggest you read Part 1 and Part 2 of my experience introducing my dad to the Mac. He was a hard-core PC user until he fell in love with his Mac mini.

Continue reading for a few best bets about how to extend and protect your new Mac.

Continue readingSo you just got your first Mac -- now what?

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