<?xml version="1.0"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>The Unofficial Apple Weblog (TUAW)</title><link>http://www.tuaw.com</link><description>The Unofficial Apple Weblog (TUAW)</description><image><url>http://www.blogsmithmedia.com/http://www.tuaw.com/media/feedlogo.gif</url><title>The Unofficial Apple Weblog (TUAW)</title><link>http://www.tuaw.com</link></image><language>en-us</language><copyright>Copyright 2009 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright><generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Roxio announces Toast 10 at MacWorld</title><link>http://www.tuaw.com/2009/01/05/roxio-announces-toast-10-at-macworld/</link><guid isPermaLink="true">http://www.tuaw.com/2009/01/05/roxio-announces-toast-10-at-macworld/</guid><comments>http://www.tuaw.com/2009/01/05/roxio-announces-toast-10-at-macworld/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/audio/" rel="tag">Audio</a>, <a href="http://www.tuaw.com/category/software/" rel="tag">Software</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2009/01/roxiotoast10.jpg" />Toast is the granddaddy of CD burning apps nowadays, an act that itself has become relatively obsolete (between iPods, internet radios, FM tuners, and streaming services, do we even really need to put media on a physical format anymore?). Roxio isn't sitting back with their software, though: they've <a href="http://www.roxio.com/enu/products/toast/titanium/overview.html">released Toast 10 at MacWorld</a> this week, and they are doing their best to stay on your Mac, whether you use your CD burner or not. They <a href="http://www.tuaw.com/2008/03/17/roxio-releases-toast-9-with-streaming/">added streaming back in Toast 9</a>, but 10 <a href="http://www.roxio.com/enu/products/toast/titanium/overview.html">brings with it the ability to extract</a> and control almost any sound or video that comes through your computer, from DVD footage to web video, exported out to TiVo, your Mac, your iPod, or anywhere else that plays it.<br />
<br />
The app is available right now on the website for $79.99 (after a $20 mail-in rebate), or they're <a href="http://www.roxio.com/enu/products/toast/pro/overview.html">offering a "Pro" version</a> that comes with SonicFire Pro (that you can use to piece soundtracks together), Bias SoundSoap SE (which will wipe hums and static from recordings), FotoMagico (slideshows from pictures), and LightZone (photo editor and enhancer), as well as a plug-in for Toast that will let you author Blu Ray and HD DVD discs. All that comes together for $130 (after a $20 mail-in rebate).<br />
<br />
Whew. Despite the fact that almost no one is routinely burning CDs or DVDs these days, Roxio seems to be going all out to make sure there's still a need for Toast.<br />
<br />
[via <a href="http://arstechnica.com/journals/apple.ars/2009/01/05/roxio-releases-toast-10-has-little-to-do-with-burning?utm_source=microblogging&amp;utm_medium=pingfm&amp;utm_term=main_ars_account&amp;utm_campaign=microblogging">Ars</a>]</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2009/01/05/roxio-announces-toast-10-at-macworld/">Roxio announces Toast 10 at MacWorld</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Mon, 05 Jan 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2009/01/05/roxio-announces-toast-10-at-macworld/">Roxio announces Toast 10 at MacWorld</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Mon, 05 Jan 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.roxio.com/enu/products/toast/pro/overview.html>Read</a> | <a href="http://www.tuaw.com/2009/01/05/roxio-announces-toast-10-at-macworld/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1419430/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2009/01/05/roxio-announces-toast-10-at-macworld/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>authoring</category><category>blu-ray</category><category>cd-burning</category><category>dvd</category><category>fotomagico</category><category>hd-dvd</category><category>mac</category><category>macworld</category><category>macworld09</category><category>roxio</category><category>sonicfire</category><category>soundsoap</category><category>toast</category><category>toast-10</category><dc:creator>Mike Schramm</dc:creator><pubDate>Mon, 05 Jan 2009 18:00:00 EST</pubDate></item><item><title>FileMaker announces version 10 of flagship database app</title><link>http://www.tuaw.com/2009/01/05/filemaker-announces-version-10-of-flagship-database-app/</link><guid isPermaLink="true">http://www.tuaw.com/2009/01/05/filemaker-announces-version-10-of-flagship-database-app/</guid><comments>http://www.tuaw.com/2009/01/05/filemaker-announces-version-10-of-flagship-database-app/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/enterprise/" rel="tag">Enterprise</a>, <a href="http://www.tuaw.com/category/software/" rel="tag">Software</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a></p><p><img vspace="0" hspace="0" border="0" align="right" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2009/01/fmslogofc175.png" /><a href="http://www.tuaw.com/tag/FileMaker/">FileMaker</a>, Inc. has <a href="http://filemaker.com/products/filemaker-pro/pro-10-features.html?%20homepage=fmp10new_features">released FileMaker Pro 10</a>, the latest in its long line of database applications for Mac OS X, featuring a new interface and design.</p>
<p>FileMaker Pro 10 introduces the Status Toolbar, which it says is similar to most browser toolbars, that takes commonly used options out of the menus and presents them as tool buttons. This is the first major improvement to FileMaker's interface in years, and the company says it's aiming to make key features more 'discoverable' to novice Filemaker users. The UI requires a minimum resolution of 1024 x 768, however, which excludes older Macs and smaller netbooks.</p>
<p>Also new in this version are Script Triggers, which are time-based or user-based rules that launch scripts automatically. Bento 2 integration, support for the Microsoft Excel XLSX file format, direct database creation from Excel files (you already could start a DB by dragging and dropping a spreadsheet onto the FileMaker icon, but now the feature is explicit) better ability to set tab order, and better file recovery are included, too.</p>
<p>FileMaker Server 10 is also available, and includes a simplified tool for record import and export, and the ability to send mail directly from FileMaker without the need for an email client. Among other improvements, FileMaker Server 10 Advanced now allows up to 999 simultaneous connections.</p>
<p>FileMaker Pro is available in a variety of flavors:</p>
<ul>
    <li>FileMaker Pro 10: $299 ($179 upgrade)</li>
    <li>FileMaker Pro 10 Advanced: $499 ($299 upgrade)</li>
    <li>FileMaker Server 10: $999 ($599 upgrade)</li>
    <li>FileMaker Server 10 Advanced: $2,999 ($1,799 upgrade)</li>
</ul>
<p>All versions are available now. You can visit FileMaker this week at Macworld at the FileMaker Booth (#1225) and FileMaker Pavilion (#1125). We'll be diving into the new FileMaker features with a more detailed review soon, but this new version looks like it has plenty to please users both old and new.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2009/01/05/filemaker-announces-version-10-of-flagship-database-app/">FileMaker announces version 10 of flagship database app</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Mon, 05 Jan 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2009/01/05/filemaker-announces-version-10-of-flagship-database-app/">FileMaker announces version 10 of flagship database app</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Mon, 05 Jan 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.filemaker.com/>Read</a> | <a href="http://www.tuaw.com/2009/01/05/filemaker-announces-version-10-of-flagship-database-app/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1419000/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2009/01/05/filemaker-announces-version-10-of-flagship-database-app/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>breaking news</category><category>BreakingNews</category><category>database</category><category>filemaker</category><category>filemaker pro</category><category>FilemakerPro</category><dc:creator>Robert Palmer</dc:creator><pubDate>Mon, 05 Jan 2009 12:30:00 EST</pubDate></item><item><title>Craigsphone brings Craigslist to the iPhone</title><link>http://www.tuaw.com/2009/01/02/craigsphone-brings-craigslist-to-the-iphone/</link><guid isPermaLink="true">http://www.tuaw.com/2009/01/02/craigsphone-brings-craigslist-to-the-iphone/</guid><comments>http://www.tuaw.com/2009/01/02/craigsphone-brings-craigslist-to-the-iphone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/analysisopinion/" rel="tag">Analysis / Opinion</a>, <a href="http://www.tuaw.com/category/software/" rel="tag">Software</a>, <a href="http://www.tuaw.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://www.tuaw.com/category/internet-tools/" rel="tag">Internet Tools</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/iphone/" rel="tag">iPhone</a></p><center><object width="400" height="302"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2607361&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2607361&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="302"></embed></object></center><br /><a href="http://chicago.craigslist.org/">Craigslist</a> is one of my absolute favorite sites on the 'net -- it's been around for years, but kept the same simple look and feel, perfectly fulfilling the service of classifieds without ever once going off that course. Sure, there are issues with spam, but Craig and his minions have worked overtime to make the thing work, and it works well (in fact, if you see any weightlifing dumbells for sale in Chicago, let me know, I need some).<br /><br />There are quite a few iPhone apps <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=298086957&amp;mt=8">featuring Craig and his list</a> out there (including a few <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=286574279&amp;mt=8">with prices on them</a>), but one that caught our eye as a useful free app is <a href="http://nextmobileweb.com/craigsphone">Craigsphone</a>, made by Next Mobile Web (they make <a href="http://nextmobileweb.com/dialzero/iphone">the very useful Dial Zero app</a> as well). As you can see from the video above, it's all the features of Craigslist made mobile, and then some -- you can see your history, post and call directly from the phone, and even use the iPhone's location to see craigslist entries nearby (though unfortunately, the Nearby features only work in San Fransisco and Manhattan -- no Chicago?). NMW claims they're still working on the app, too -- they want to "take the best local site in the world and make it truly local." Who knows what that means, but it sounds good, right?<br /><br />If you spend lot of time on Craiglist, or just want to while you're out and about, Craigsphone seems like a good way to do it. We're interested to see what else they've got planned, too.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2009/01/02/craigsphone-brings-craigslist-to-the-iphone/">Craigsphone brings Craigslist to the iPhone</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 02 Jan 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2009/01/02/craigsphone-brings-craigslist-to-the-iphone/">Craigsphone brings Craigslist to the iPhone</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 02 Jan 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://nextmobileweb.com/craigsphone>Read</a> | <a href="http://www.tuaw.com/2009/01/02/craigsphone-brings-craigslist-to-the-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1417281/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2009/01/02/craigsphone-brings-craigslist-to-the-iphone/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>app</category><category>apps</category><category>craigslist</category><category>craigsphone</category><category>dial-zero</category><category>gps</category><category>iphone</category><category>location</category><category>nearby</category><category>next-mobile-web</category><category>posting</category><dc:creator>Mike Schramm</dc:creator><pubDate>Fri, 02 Jan 2009 18:30:00 EST</pubDate></item><item><title>Time for a Mac App Store?</title><link>http://www.tuaw.com/2009/01/02/time-for-a-mac-app-store/</link><guid isPermaLink="true">http://www.tuaw.com/2009/01/02/time-for-a-mac-app-store/</guid><comments>http://www.tuaw.com/2009/01/02/time-for-a-mac-app-store/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/analysisopinion/" rel="tag">Analysis / Opinion</a>, <a href="http://www.tuaw.com/category/software/" rel="tag">Software</a>, <a href="http://www.tuaw.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://www.tuaw.com/category/apple/" rel="tag">Apple</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2009/01/topappledownloads.jpg" />Way back in June of 2007, I wrote <a href="http://www.tuaw.com/2007/06/20/five-things-apple-can-do-to-bring-gamers-back/">this post</a>, a list of five things Apple could do to bring gamers back to the Mac. I said that Apple should put more games on iTunes, break out the gaming hardware, go casual, and make the experience worth it, from buying to download to playing. <br /><br />Now, a year and a half later, Apple has basically done just that -- with the App Store. There are casual games aplenty, the iPhone works great as a gaming device, and the App Store itself makes it relatively easy to find new games to buy. There are kinks, of course, that need to be worked out, but no one can say the App Store <a href="http://www.tuaw.com/2008/12/29/christmas-ipod-touch-and-iphone-gifts-boost-app-store/">isn't a gigantic success</a>.<br /><br />And so, Dennis Sellers of MacsimumNews asks, is it time <a href="http://www.macsimumnews.com/index.php/archive/time_for_a_mac_app_store/">for a Mac App Store</a>? We have an App Store for your Mac already -- it's called the Internet, where you can see reviews, download software, and even get updates for the programs on your Mac. In fact, Apple already <a href="http://www.apple.com/downloads/">has a downloads page</a> that looks very much like the App Store's front page, though there's no place there were you can easily see what apps you currently have installed, or what apps you have that need updating. It would work like a Software Update, but for every app you've got.<br /><br />There are lots of benefits, too, the first being that more apps would be sold. Of course, the usual Internet channels would remain open; Apple would just offer a service very similar to the App Store, in that you'd have a <a href="http://metaquark.de/appfresh/">program on your computer</a> that would easily <a href="http://www.eagle-of-liberty.com/logicielmacupdate/">add and/or update</a> all the <a href="http://www.versiontracker.com/subscribe/">apps you have installed</a>. But would a Mac App Store experience the <a href="http://www.tuaw.com/2008/09/26/app-store-trends-prices-race-to-the-bottom/">same price issues that the iPhone's App Store</a> has? It is an interesting idea, though -- the App Store has done very well for both Apple and developers so far, and it might be helpful to look at what works there and how it might be able to come back to the Mac platform at large.<br /><br />[via <a href="http://www.macbytes.com/">MacBytes</a>]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2009/01/02/time-for-a-mac-app-store/">Time for a Mac App Store?</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 02 Jan 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2009/01/02/time-for-a-mac-app-store/">Time for a Mac App Store?</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 02 Jan 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.macsimumnews.com/index.php/archive/time_for_a_mac_app_store/>Read</a> | <a href="http://www.tuaw.com/2009/01/02/time-for-a-mac-app-store/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1416514/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2009/01/02/time-for-a-mac-app-store/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>app-store</category><category>apple</category><category>downloads</category><category>editorial</category><category>iphone</category><category>itunes</category><category>mac-app-store</category><category>macsimum-news</category><category>updates</category><dc:creator>Mike Schramm</dc:creator><pubDate>Fri, 02 Jan 2009 12:30:00 EST</pubDate></item><item><title>2008 Best App Ever awards voting is underway</title><link>http://www.tuaw.com/2009/01/02/2008-best-app-ever-awards-voting-is-underway/</link><guid isPermaLink="true">http://www.tuaw.com/2009/01/02/2008-best-app-ever-awards-voting-is-underway/</guid><comments>http://www.tuaw.com/2009/01/02/2008-best-app-ever-awards-voting-is-underway/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/analysisopinion/" rel="tag">Analysis / Opinion</a>, <a href="http://www.tuaw.com/category/apple/" rel="tag">Apple</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/iphone/" rel="tag">iPhone</a>, <a href="http://www.tuaw.com/category/app-store/" rel="tag">App Store</a>, <a href="http://www.tuaw.com/category/ipod-touch/" rel="tag">iPod touch</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2009/01/bestappever.jpg" />The nominations are out and voting has begun for the "Best App Ever" awards for 2008, recognizing the best iPhone and iPod touch apps of the year. Nominations have already happened -- the public submitted almost 18,000 nominations, and a panel of developers and experts was assembled to finalize the choices. You can <a href="http://bestappever.com/">vote right now over on the website for the winners</a> in categories like "Best App Ever," "Best Musical App," and "Most Creative Use of IPhone Hardware" all the way down to "Best Word Game."<br /><br />Quite a list of choices. Voting ends on January 6th (so get started testing those apps if there are some in here you've never heard of), and the winners will be announced next week at Macworld Expo.<br /><br />Unfortunately, the App Store changes so fast and is so varied that some of the most useful apps (<a href="http://www.tuaw.com/2008/11/20/snaptell-explorer-retrives-product-listings-from-the-iphones-ca/">SnapTell Explorer</a> is in for the hardware award, but it's missing on the "Most Useful" list) are <a href="http://bestappever.com/2008nominees.txt">not on the list</a> in favor of more popular or well-known apps (<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=293642937&amp;mt=8">Weightbot</a> is a great app and very well done, but "Most Innovative"? And you know how I feel about <a href="http://www.tuaw.com/2008/12/29/smules-zephyr-sends-snowy-messages-around-the-world/">Ocarina</a>). Still, as a popularity contest, it'll be fun to see what comes out as the winners, and I can guarantee that in all of the many categories presented, there are a few really great apps that will come to your attention for the first time.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2009/01/02/2008-best-app-ever-awards-voting-is-underway/">2008 Best App Ever awards voting is underway</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 02 Jan 2009 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2009/01/02/2008-best-app-ever-awards-voting-is-underway/">2008 Best App Ever awards voting is underway</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 02 Jan 2009 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://bestappever.com/>Read</a> | <a href="http://www.tuaw.com/2009/01/02/2008-best-app-ever-awards-voting-is-underway/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1416463/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2009/01/02/2008-best-app-ever-awards-voting-is-underway/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>2008</category><category>app-store</category><category>awards</category><category>best-apps</category><category>best-apps-ever</category><category>iphone</category><category>ipod-touch</category><category>ocarina</category><category>snaptell-explorer</category><category>voting</category><category>weightbot</category><dc:creator>Mike Schramm</dc:creator><pubDate>Fri, 02 Jan 2009 07:00:00 EST</pubDate></item><item><title>Lugaru shows why game devs should support OS X and Linux</title><link>http://www.tuaw.com/2008/12/30/lugaru-shows-why-game-devs-should-support-os-x-and-linux/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/30/lugaru-shows-why-game-devs-should-support-os-x-and-linux/</guid><comments>http://www.tuaw.com/2008/12/30/lugaru-shows-why-game-devs-should-support-os-x-and-linux/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/analysisopinion/" rel="tag">Analysis / Opinion</a>, <a href="http://www.tuaw.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.tuaw.com/category/cult-of-mac/" rel="tag">Cult of Mac</a>, <a href="http://www.tuaw.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/lugaruss.jpg" />Jeff Rosen of Wolfire Games has <a href="http://blog.wolfire.com/2008/12/why-you-should-support-mac-os-x-and-linux/">an intriguing post up</a> about why developers of videogames like himself should go out of their way to support the OS X and Linux markets. Their game, <em><a href="http://en.wikipedia.org/wiki/Lugaru">Lugaru</a></em>, is available on Windows, OS X and Linux, and <a href="http://blog.wolfire.com/2008/12/overgrowth-alpha-7-mac-os-x-hotness/">the upcoming sequel, <em>Overgrowth</em></a>, is also being developed for OS X. <br /><br />Rosen says right out that the prevailing opinion, that the smaller markets aren't worth developing for because the audience isn't there, is just plain wrong -- Mac sales accounted for a full half of <em>Lugaru</em>'s sales. The people who are buying software, his data seems to say, are using Macs.<br /><br />And he has five main points why it's worth the time and effort to release builds on these smaller platforms: you have sites like ours (and the great <a href="http://www.insidemacgames.com/">Inside Mac Games</a>) to talk about your game for you. We Mac gamers respect companies that take the time to make sure we have just as great a gaming experience as our PC counterparts, and we talk about it when they do. He says that a Linux version gained them <a href="http://www.slashdot.org/">a mention on Slashdot</a>, one place they'd likely never have been mentioned if they were "just another Windows game." And power users are often Mac users as well -- you want someone who will spend an entire night coming up with new content for your game just because they love it so much? Mac users are nothing if not <a href="http://www.tuaw.com/2008/05/27/interview-with-macheads-director-kobi-shely/">disturbingly obsessive</a> about the software they love.<br /><br />Good points all around. Many game developers, both large and small, continue to scoff at the Mac markets as too small while at the same time wondering why they can't get a foothold of a community on the Internet. Of course, releasing a Mac version doesn't guarantee you higher sales and a rabid group of fans -- you have to make a good game first and foremost. But some of the most influential and insightful game players online are Mac users, and by shrugging them off as "not a big enough audience," you're shooting yourself in the foot.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/30/lugaru-shows-why-game-devs-should-support-os-x-and-linux/">Lugaru shows why game devs should support OS X and Linux</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Tue, 30 Dec 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/30/lugaru-shows-why-game-devs-should-support-os-x-and-linux/">Lugaru shows why game devs should support OS X and Linux</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Tue, 30 Dec 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://blog.wolfire.com/2008/12/why-you-should-support-mac-os-x-and-linux/>Read</a> | <a href="http://www.tuaw.com/2008/12/30/lugaru-shows-why-game-devs-should-support-os-x-and-linux/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1414866/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/30/lugaru-shows-why-game-devs-should-support-os-x-and-linux/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>developer</category><category>development</category><category>gaming</category><category>linux</category><category>lugaru</category><category>mentions</category><category>os-x</category><category>rosen</category><category>slashdot</category><category>wolfire</category><dc:creator>Mike Schramm</dc:creator><pubDate>Tue, 30 Dec 2008 15:00:00 EST</pubDate></item><item><title>Beta Beat: MacRabbit's Espresso released as public beta</title><link>http://www.tuaw.com/2008/12/30/beta-beat-macrabbits-espresso-released-as-public-beta/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/30/beta-beat-macrabbits-espresso-released-as-public-beta/</guid><comments>http://www.tuaw.com/2008/12/30/beta-beat-macrabbits-espresso-released-as-public-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/software/" rel="tag">Software</a>, <a href="http://www.tuaw.com/category/beta-beat/" rel="tag">Beta Beat</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a></p><p><img border="0" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/espressopublicbeta30122008085725_225.jpg" alt="" class="top right" /><a href="http://macrabbit.com/espresso/">Espresso</a>, the highly-anticipated web design and development platform from <a href="http://macrabbit.com/">MacRabbit</a> (creators of <a href="http://macrabbit.com/cssedit/">CSSEdit</a>), has been released as a public beta (<a href="http://www.tuaw.com/2008/10/07/espresso-testers-selected-beta-coming-late-november/">originally predicted for late November</a>). It's not finished (that's why it's called beta, silly), but it's far more complete than what we've seen thus far. The auto-completion capabilities of the editor are well-developed, support for HTML, XML, CSS and Javascript is included, and the live preview is working nicely. The array of available Sugars, as the extension packages are called, is frequently being added to by users, and support for additional languages is already available. A few themes, some ported from TextMate, can also be found <a href="http://wiki.macrabbit.com/">on the wiki</a>.</p>
<p>Web developers who have used CSSEdit are familiar with the simple interface which belies many powerful features. You can expect the same from Espresso. <a href="http://www.panic.com/coda/">Coda</a> users will be interested as well; when Espresso is feature-complete, you can expect a TUAW-style head-to-head comparison of the two. Personally, I'm a die-hard <a href="http://macromates.com/">TextMate</a> user, which any of the TUAW crew can attest to. I always have trouble getting into new editors, no matter how rich their feature set may be. I stopped editing CSS in TextMate when CSSEdit came out, though; there's just no comparison. Knowing CSSEdit the way I do, Espresso may be the platform which finally pulls some of my TextMate loyalty away ... at least for web design.</p>
<p>You can grab the time-limited (30 days) beta from <a href="http://macrabbit.com/espresso/">MacRabbit's site</a>. If you're a developer, make sure you check out <a href="http://wiki.macrabbit.com/">the wiki</a>. For me, the most appealing aspect of Espresso is its extensibility, and a look through the SDK should pique the interest of any code-sligner.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/30/beta-beat-macrabbits-espresso-released-as-public-beta/">Beta Beat: MacRabbit's Espresso released as public beta</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Tue, 30 Dec 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/30/beta-beat-macrabbits-espresso-released-as-public-beta/">Beta Beat: MacRabbit's Espresso released as public beta</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Tue, 30 Dec 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://macrabbit.com/espresso/>Read</a> | <a href="http://www.tuaw.com/2008/12/30/beta-beat-macrabbits-espresso-released-as-public-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1414495/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/30/beta-beat-macrabbits-espresso-released-as-public-beta/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>cssedit</category><category>espresso</category><category>macrabbit</category><category>web design</category><category>web development</category><category>WebDesign</category><category>WebDevelopment</category><dc:creator>Brett Terpstra</dc:creator><pubDate>Tue, 30 Dec 2008 12:00:00 EST</pubDate></item><item><title>12seconds, Animoto release iPhone apps for video slideshows</title><link>http://www.tuaw.com/2008/12/29/12seconds-animoto-release-iphone-apps-for-video-slideshows/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/29/12seconds-animoto-release-iphone-apps-for-video-slideshows/</guid><comments>http://www.tuaw.com/2008/12/29/12seconds-animoto-release-iphone-apps-for-video-slideshows/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/analysisopinion/" rel="tag">Analysis / Opinion</a>, <a href="http://www.tuaw.com/category/software/" rel="tag">Software</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/iphone/" rel="tag">iPhone</a>, <a href="http://www.tuaw.com/category/graphic-design/" rel="tag">Graphic Design</a>, <a href="http://www.tuaw.com/category/app-store/" rel="tag">App Store</a></p><a href="http://12seconds.tv/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/12secondsss.jpg" />12seconds.tv</a> is a site that started up a little while ago that seems to be aiming at a "Twitter-for-video" kind of idea -- you upload just twelve seconds of video, whether that's you saying something, video of a short scene, or whatever else you want. The site was in alpha but has recently <a href="http://12seconds.wordpress.com/2008/12/18/12secondsiphoneapp/">opened up to beta</a> (so anyone can join), and they've also <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=297622752&amp;mt=8">released an iPhone app</a>, available for 99 cents in the App Store right now.<br /><br />"But wait, Mike," I hear you saying, "the iPhone doesn't record video!" And it still doesn't, but it does record pictures and audio, and the 12seconds app will combine a slideshow of three pictures you take with any 12 seconds of audio you record, thus creating a close approximation of a 12 second video. You can see <a href="http://12seconds.tv/channel/toucansamurai/68302">my sample upload here</a>, just a few pictures of my apartment's hallway and some <a href="http://www.mountain-goats.com/">Mountain Goats</a> playing from my speakers. You can use pics you've already taken, and the whole process of recording, combining, and uploading works pretty well. You don't have any control over how the images slide across: it's more of a "throw it all into the mix and hope something good comes out" thing.<br /><br />It's an interesting idea, and while you're paying a buck for a social networking video app that can't actually record video (not that that's 12seconds' fault,<em> Apple</em>), you could probably come up with some pretty creative stuff, from the <a href="http://12seconds.tv/channel/DPBKMB/68277">artistic and witty</a> to the <a href="http://12seconds.tv/channel/8a22a/68266">requisite cat videos</a> (because no video site is complete without a cute kitty). It's definitely not a video replacement for the iPhone, but for uploading quick and simple snippets of experience from wherever you are, it does the job.<br /><br />For a different approach to photo-based videos generated on your iPhone, you can check out the free <a href="http://blog.animoto.com/2008/12/23/iphone_app/">Animoto</a> app, released last week by the website of the <a href="http://animoto.com">same name</a>. Animoto will take 8-16 photos from your iPhone or iPod touch, let you order them and select musical accompaniment (from a provided but fairly ample list of tracks; you can't use your own music or record a soundtrack). The app then uploads your images to the <a href="http://iphone.animoto.com/">Animoto site</a> and cranks out a 30 second, montage-style video for you. You can stream the video back to your iPhone, or send it along to friends. If <a href="http://www.techcrunch.com/2008/12/23/animoto-on-the-iphone-rocks/">Techcrunch gushes about it</a>, well, you know it must be just awesome, right?<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/29/12seconds-animoto-release-iphone-apps-for-video-slideshows/">12seconds, Animoto release iPhone apps for video slideshows</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Mon, 29 Dec 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/29/12seconds-animoto-release-iphone-apps-for-video-slideshows/">12seconds, Animoto release iPhone apps for video slideshows</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Mon, 29 Dec 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://12seconds.wordpress.com/2008/12/18/12secondsiphoneapp/>Read</a> | <a href="http://www.tuaw.com/2008/12/29/12seconds-animoto-release-iphone-apps-for-video-slideshows/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1413883/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/29/12seconds-animoto-release-iphone-apps-for-video-slideshows/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>12seconds</category><category>app-store</category><category>apple</category><category>audio</category><category>iphone</category><category>iphone-app</category><category>pictures</category><category>recording</category><category>slideshow</category><category>uploading</category><category>video</category><dc:creator>Mike Schramm</dc:creator><pubDate>Mon, 29 Dec 2008 19:00:00 EST</pubDate></item><item><title>AppleScript 1-2-3 now available from Peachpit Press</title><link>http://www.tuaw.com/2008/12/24/applescript-1-2-3-now-available-from-peachpit-press/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/24/applescript-1-2-3-now-available-from-peachpit-press/</guid><comments>http://www.tuaw.com/2008/12/24/applescript-1-2-3-now-available-from-peachpit-press/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/books/" rel="tag">Books</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/applescript/" rel="tag">AppleScript</a></p><img vspace="8" hspace="8" border="1" align="right" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/applescript123.jpg" alt="" />Mac users rejoice! Santa brought just what you wanted, a new book about <a href="http://www.tuaw.com/tag/applescript/">AppleScript</a> by the two of the top wizards of the Mac automation world.<br /><br />Apple's Product Manager for Automation, Sol Soghoian, and Bill Cheeseman, who is a noted developer in his own right, have announced the publication of <a href="http://www.peachpit.com/store/product.aspx?isbn=0321149319" target="_blank">AppleScript 1-2-3 by Peachpit Press</a>. This book guides AppleScript newbies through an easy and enjoyable process of understanding how to use the Mac's automation language. Soghoian and Cheeseman based the book on ideas and scripts that have been used at hands-on seminars taught at Macworld Expo. <br /><br />While the book can take someone with no prior knowledge of programming or AppleScript and turn them into a confident Mac automator, experienced scripters will find a lot to like about AppleScript 1-2-3 as well. The authors have made a copy of the first chapter available on the <a href="http://www.apple.com/applescript/firsttutorial/" target="_blank">Apple AppleScript website</a>. During Macworld Expo, the Peachpit website will feature a "tip of the day" from the book. The book will be available at the Peachpit booth as well (#812).<br /><br />The book is available for pre-order now (US$44.99) through Peachpit, and will start appearing in bookstores in January. There's also an <a href="http://www.peachpit.com/store/product.aspx?isbn=0321496183" target="_blank">Adobe Reader version</a> of the text that is available now (US$35.99) for download.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/24/applescript-1-2-3-now-available-from-peachpit-press/">AppleScript 1-2-3 now available from Peachpit Press</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Wed, 24 Dec 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/24/applescript-1-2-3-now-available-from-peachpit-press/">AppleScript 1-2-3 now available from Peachpit Press</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Wed, 24 Dec 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.peachpit.com/store/product.aspx?isbn=0321149319>Read</a> | <a href="http://www.tuaw.com/2008/12/24/applescript-1-2-3-now-available-from-peachpit-press/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1410932/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/24/applescript-1-2-3-now-available-from-peachpit-press/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>applescript</category><category>book</category><category>peachpit</category><dc:creator>Steven Sande</dc:creator><pubDate>Wed, 24 Dec 2008 12:30:00 EST</pubDate></item><item><title>iControlPad goes into production</title><link>http://www.tuaw.com/2008/12/24/icontrolpad-goes-into-production/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/24/icontrolpad-goes-into-production/</guid><comments>http://www.tuaw.com/2008/12/24/icontrolpad-goes-into-production/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/analysisopinion/" rel="tag">Analysis / Opinion</a>, <a href="http://www.tuaw.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.tuaw.com/category/odds-and-ends/" rel="tag">Odds and ends</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/iphone/" rel="tag">iPhone</a>, <a href="http://www.tuaw.com/category/sdk/" rel="tag">SDK</a>, <a href="http://www.tuaw.com/category/ipod-touch/" rel="tag">iPod touch</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/icontrolpad-20081223-600.jpg" alt="" /><br /> <div align="left">I'm not so convinced any more that the iPhone really needs buttons or a d-pad (<em>Rolando</em> makes do with just touchscreen controls, and even a game like <em>Tatomic</em> uses "buttons" well on the touchscreen), but especially for retro gaming, they'll really help. So it's probably good news that the <a href="http://www.icontrolpad.com/">iControlPad</a>, which <a href="http://www.tuaw.com/2008/05/24/icontrolpad-for-iphone/">we posted as a concept</a> a while ago, <a href="http://www.zodttd.com/boards/blog/zodttd/index.php?showentry=15">is now real</a>. The picture above is the final prototype before production (though the final product will apparently be black rather than white).<br /><br />Of course time (including a little playtime) will tell whether it works or not -- Engadget thinks <a href="http://www.engadget.com/2008/12/23/icontrolpad-gamepad-heads-to-production-warms-hearts/">they need some official Apple support</a>, but all they'll really need is developer support in the App Store (they say they already have strong support from the jailbreak folks). And of course that depends on lots of things: how it sells out of the gate, how easy it is to implement the buttons, and whether there's a need for extra controls on the iPhone as well. We'll keep an eye on this one -- it'll end up just another silly iPod accessory, or a must-have add-on for iPhone gamers.</div> </div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/24/icontrolpad-goes-into-production/">iControlPad goes into production</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Wed, 24 Dec 2008 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/24/icontrolpad-goes-into-production/">iControlPad goes into production</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Wed, 24 Dec 2008 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.zodttd.com/boards/blog/zodttd/index.php?showentry=15>Read</a> | <a href="http://www.tuaw.com/2008/12/24/icontrolpad-goes-into-production/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1410904/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/24/icontrolpad-goes-into-production/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>apple</category><category>dev-support</category><category>developer</category><category>games</category><category>gaming</category><category>icontrolpad</category><category>iphone</category><category>ipod-touch</category><category>rolando</category><category>sdk</category><category>support</category><dc:creator>Mike Schramm</dc:creator><pubDate>Wed, 24 Dec 2008 10:15:00 EST</pubDate></item><item><title>Rank and sales data could help figure out App Store popularity algorithm</title><link>http://www.tuaw.com/2008/12/20/rank-and-sales-data-could-help-figure-out-app-store-popularity-a/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/20/rank-and-sales-data-could-help-figure-out-app-store-popularity-a/</guid><comments>http://www.tuaw.com/2008/12/20/rank-and-sales-data-could-help-figure-out-app-store-popularity-a/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/analysisopinion/" rel="tag">Analysis / Opinion</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/app-store/" rel="tag">App Store</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/algo-92348203948.png" alt="" /><br /></div>
<p>Joel Comm, publisher of the highly-useful app iFart Mobile, has published <a href="http://www.joelcomm.com/app_store_ranktosales_revealed.html">some data about how sales related to popularity in the App Store</a>. </p>
<p>While I have only a high-school understanding of statistics, it would appear from Comm's data that as sales rise in a linear fashion, App Store ranking increases (or I should say <em>decreases</em>, because lower numbers are better) logarithmically.</p>
<p>Comm admits that his data isn't carefully tabulated: he hand-counted the sales, as they're broken down by country, and says he didn't include countries "where one or two units were sold." Comm's data was collected between December 12th and 17th.</p>
<p>On Sunday's talkcast, the Iconfactory's Craig Hockenberry and Gedeon Maheux <a href="http://www.tuaw.com/2008/12/15/hockenberry-maheux-respond-in-exclusive-tuaw-talkcast-interview/">lamented the lack of analysis tools for sales</a>, and said they'd appreciate more transparency about how rankings are mathematically determined.</p>
<p>Comm anticipates more data will be forthcoming from other developers. With more data, a more detailed statistical analysis can be performed, and preferably from someone other than a TUAW blogger who majored in art.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/20/rank-and-sales-data-could-help-figure-out-app-store-popularity-a/">Rank and sales data could help figure out App Store popularity algorithm</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Sat, 20 Dec 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/20/rank-and-sales-data-could-help-figure-out-app-store-popularity-a/">Rank and sales data could help figure out App Store popularity algorithm</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Sat, 20 Dec 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.joelcomm.com/app_store_ranktosales_revealed.html>Read</a> | <a href="http://www.tuaw.com/2008/12/20/rank-and-sales-data-could-help-figure-out-app-store-popularity-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1407233/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/20/rank-and-sales-data-could-help-figure-out-app-store-popularity-a/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>analysis</category><category>app store</category><category>AppStore</category><category>ifart</category><category>iphone</category><category>joel comm</category><category>JoelComm</category><category>statistics</category><dc:creator>Robert Palmer</dc:creator><pubDate>Sat, 20 Dec 2008 11:00:00 EST</pubDate></item><item><title>Hockenberry, Maheux respond in exclusive TUAW talkcast interview</title><link>http://www.tuaw.com/2008/12/15/hockenberry-maheux-respond-in-exclusive-tuaw-talkcast-interview/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/15/hockenberry-maheux-respond-in-exclusive-tuaw-talkcast-interview/</guid><comments>http://www.tuaw.com/2008/12/15/hockenberry-maheux-respond-in-exclusive-tuaw-talkcast-interview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://www.tuaw.com/category/tuaw-interview/" rel="tag">TUAW Interview</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/app-store/" rel="tag">App Store</a></p><p><img hspace="8" vspace="8" border="0" align="right" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/ikea-if-234820348.png" />On <a href="http://www.tuaw.com/2008/12/14/reminder-talkcast-tonight-at-10-pm/">last night's talkcast</a>, the <a href="http://iconfactory.com">Iconfactory</a>'s Gedeon Maheux and Craig Hockenberry joined us to discuss their concerns with the App Store, and they noted that <a href="http://www.tuaw.com/2008/12/12/app-store-changes-layout-threat-of-the-fleshy-palm-still-looms/">Friday's layout changes</a> are a step in the right direction. </p>
<p>"It's another of many steps that Apple's making to make the iTunes infrastructure work better with applications for the iPhone," Hockenberry said. Even so, they explained there's still room for improvement. </p>
<p>Hockenberry would like to see a popularity algorithm that takes into account the price of an app along with the number of times its been downloaded. "If you sell ... ten apps at $100 or a hundred apps at $10 or a thousand apps at $1, you're all equal." He also wanted to see a kind of demo system implemented, but knew that would involve more work for Apple. </p>
<p>Maheux said he would prefer to see more data about where apps are being sold: on a category page versus a tile on the App Store home page, for example. He also pointed out that having an app displayed on the home page results in an astronomical increase in sales. "All those people who say that ... you can market your way to the top: I completely disagree with them. They don't know what they're talking about. ... Being on the [App Store] front page is all that matters."</p>
<p>He said the Iconfactory applauds Apple for responding to developer feedback and improving the App Store. "Anything that starts a dialogue about this stuff is a good thing."</p>
<p>The Iconfactory has released two iPhone apps: the popular twitter client <a href="http://www.tuaw.com/2008/09/05/iconfactory-releases-twitterrific-1-1-for-iphone/">Twitterrific</a>, and strategy game <a href="http://www.tuaw.com/2008/11/20/iconfactory-debuts-frenzic-for-iphone/">Frenzic</a>. </p>
<p>You can listen to the interview at our <a href="http://www.talkshoe.com/talkshoe/web/talkCast.jsp?masterId=45077&amp;cmd=tc">Talkshoe page</a>, or <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=268873055">via iTunes</a>. The interview starts at about the 25 minute mark. Don't skip the the first part of the talkcast, though, where Dave, Mel and I discuss Apple's netbook possibilities and the ideal kitchen computer. </p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/15/hockenberry-maheux-respond-in-exclusive-tuaw-talkcast-interview/">Hockenberry, Maheux respond in exclusive TUAW talkcast interview</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Mon, 15 Dec 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/15/hockenberry-maheux-respond-in-exclusive-tuaw-talkcast-interview/">Hockenberry, Maheux respond in exclusive TUAW talkcast interview</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Mon, 15 Dec 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.talkshoe.com/talkshoe/web/talkCast.jsp?masterId=45077&amp;cmd=tc>Read</a> | <a href="http://www.tuaw.com/2008/12/15/hockenberry-maheux-respond-in-exclusive-tuaw-talkcast-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1401660/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/15/hockenberry-maheux-respond-in-exclusive-tuaw-talkcast-interview/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>app store</category><category>AppStore</category><category>chockenberry</category><category>concerns</category><category>developer</category><category>features</category><category>hockenberry</category><category>iconfactory</category><category>iphone</category><category>itunes</category><category>maheux</category><dc:creator>Robert Palmer</dc:creator><pubDate>Mon, 15 Dec 2008 12:00:00 EST</pubDate></item><item><title>"Pull My Finger" returns to the App Store</title><link>http://www.tuaw.com/2008/12/12/pull-my-finger-returns-to-the-app-store/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/12/pull-my-finger-returns-to-the-app-store/</guid><comments>http://www.tuaw.com/2008/12/12/pull-my-finger-returns-to-the-app-store/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/iphone/" rel="tag">iPhone</a>, <a href="http://www.tuaw.com/category/app-store/" rel="tag">App Store</a>, <a href="http://www.tuaw.com/category/ipod-touch/" rel="tag">iPod touch</a></p><img width="125" vspace="8" hspace="8" height="221" border="1" align="right" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/_pull-my-finger_-returns-to-the-app-store_cb123.jpg" />MacRumors <a href="http://www.macrumors.com/2008/12/12/apple-broadens-app-store-acceptance-approves-pull-my-finger/">reports</a> that the developer of the "Pull My Finger" iPhone application was finally accepted by Apple. You may recall that Apple <a href="http://www.tuaw.com/2008/09/04/iphone-app-rejected-for-limited-utility/">banned the application</a> from the App Store a few months ago due to "Limited Utility." It looks as though Apple has changed its mind about the application, and has decided to finally allow it into the Store. <br /><br />The developer told MacRumors, "[Apple] told me that they are going to start approving a whole new "genre" of apps, and that Pull My Finger will be the first to be accepted in this genre. As of now Pull My Finger is available in the app store."<br /><br />If you would like to download this once-banned application, you can purchase it for $0.99US from the<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=289327939&amp;mt=8"> iTunes App Store</a>. Do you have a theory about Apple's change of mind? Tell us in the comments!<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/12/pull-my-finger-returns-to-the-app-store/">"Pull My Finger" returns to the App Store</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 12 Dec 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/12/pull-my-finger-returns-to-the-app-store/">"Pull My Finger" returns to the App Store</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 12 Dec 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=289327939&amp;mt=8>Read</a> | <a href="http://www.tuaw.com/2008/12/12/pull-my-finger-returns-to-the-app-store/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1400021/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/12/pull-my-finger-returns-to-the-app-store/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>App Store</category><category>applications</category><category>apps</category><category>AppStore</category><category>banned</category><category>iPhone</category><category>iPod touch</category><category>IpodTouch</category><category>Pull my Finger</category><category>PullMyFinger</category><dc:creator>Cory Bohon</dc:creator><pubDate>Fri, 12 Dec 2008 18:00:00 EST</pubDate></item><item><title>Developers! Join the Improve The App Store Movement</title><link>http://www.tuaw.com/2008/12/12/developers-join-the-improve-the-app-store-movement/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/12/developers-join-the-improve-the-app-store-movement/</guid><comments>http://www.tuaw.com/2008/12/12/developers-join-the-improve-the-app-store-movement/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/software/" rel="tag">Software</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/iphone/" rel="tag">iPhone</a>, <a href="http://www.tuaw.com/category/app-store/" rel="tag">App Store</a>, <a href="http://www.tuaw.com/category/ipod-touch/" rel="tag">iPod touch</a></p><img vspace="8" hspace="8" border="0" align="right" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/appstoreicon.png" id="img2" alt="" />It's no secret that iPhone app developers are less than happy with the App Store. The criteria for approval of iPhone apps is arcane and approval can take anywhere from a couple of days to months. There's currently no way for developers to "hook" people on apps with a free demo. It's apparent that the sweet spot for iPhone app pricing is at US$0.99, and for developers who are expendng lots of resources to design and implement great software, that is a killer. The list goes on and on...<br /><br />One of the more well-spoken developers who would like to see improvements in the App Store is Layton Duncan from <a target="_blank" href="http://www.polarbearfarm.com/index.html">Polar Bear Farm</a>. His company is well-known for the Note Pad, Record, and <a target="_blank" href="http://www.tuaw.com/2008/12/05/nice-list-is-uh-a-nice-list/">Nice List</a> apps, among others. Layton has used the Polar Bear Farm blog many times to express his ideas about how the App Store could be improved. Now he's started up a new website, <a target="_blank" href="http://www.improvetheappstore.com/">ImproveTheAppStore.com</a>, as a sounding board for all developers. <br /><br />Layton asks that developers make suggestions to Apple through the traditional <a target="_blank" href="http://developer.apple.com/">Apple Developer Connection</a> channels, but is providing the site as a public forum for ideas. If you're an iPhone developer, join the movement.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/12/developers-join-the-improve-the-app-store-movement/">Developers! Join the Improve The App Store Movement</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 12 Dec 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/12/developers-join-the-improve-the-app-store-movement/">Developers! Join the Improve The App Store Movement</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 12 Dec 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.improvetheappstore.com/>Read</a> | <a href="http://www.tuaw.com/2008/12/12/developers-join-the-improve-the-app-store-movement/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1398978/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/12/developers-join-the-improve-the-app-store-movement/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>app store</category><category>apple developer connection</category><category>AppleDeveloperConnection</category><category>AppStore</category><category>developer</category><category>polar bear farm</category><category>PolarBearFarm</category><dc:creator>Steven Sande</dc:creator><pubDate>Fri, 12 Dec 2008 15:30:00 EST</pubDate></item><item><title>iPhone devs get innovative with App Store promo codes</title><link>http://www.tuaw.com/2008/12/12/iphone-devs-get-innovative-with-app-store-promo-codes/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/12/iphone-devs-get-innovative-with-app-store-promo-codes/</guid><comments>http://www.tuaw.com/2008/12/12/iphone-devs-get-innovative-with-app-store-promo-codes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/iphone/" rel="tag">iPhone</a>, <a href="http://www.tuaw.com/category/app-store/" rel="tag">App Store</a>, <a href="http://www.tuaw.com/category/ipod-touch/" rel="tag">iPod touch</a></p><img width="125" vspace="8" hspace="8" height="NaN" border="0" align="right" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2008/11/app_store.jpg" />Last week we told you about the <a href="http://www.tuaw.com/2008/12/02/apple-gives-developers-the-ability-to-use-promo-codes/">promo codes</a> that Apple was allowing developers to pass out to anyone. These codes allowed people to get a free copy of an application, and we mentioned this was a welcomed feature for many app reviewers. <br /><br /> One iPhone developer has some creative ideas when it comes to using their promo codes. Hexy [<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=297408435&amp;mt=8">iTunes link</a>] will be giving away 20 of their 50 promo codes to purchasers of their iPhone game. This is the first that we've heard of iPhone developers doing this type of "buy one get one" promotion. Plus, it's completely in line with Apple's regulations on the promo codes. <br /><br />You will need to send a screenshot of your iTunes Receipt to the developer to redeem your code. Details about this promotion can be found on <a href="http://www.148apps.com/news/hexy-buy-free-deal-announced/">148apps.com</a>. <br /><br />[via <a href="http://arstechnica.com/journals/apple.ars/2008/12/11/app-store-lessons-creative-uses-of-promotional-codes">Ars Technica</a>]<br /><br /><p><a href="http://www.tuaw.com/2008/12/12/iphone-devs-get-innovative-with-app-store-promo-codes/#poll23767">View Poll</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/12/iphone-devs-get-innovative-with-app-store-promo-codes/">iPhone devs get innovative with App Store promo codes</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 12 Dec 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/12/iphone-devs-get-innovative-with-app-store-promo-codes/">iPhone devs get innovative with App Store promo codes</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 12 Dec 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://arstechnica.com/journals/apple.ars/2008/12/11/app-store-lessons-creative-uses-of-promotional-codes>Read</a> | <a href="http://www.tuaw.com/2008/12/12/iphone-devs-get-innovative-with-app-store-promo-codes/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1399070/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/12/iphone-devs-get-innovative-with-app-store-promo-codes/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>App Store</category><category>AppStore</category><category>developer</category><category>iPhone</category><category>iPod touch</category><category>IpodTouch</category><category>promo codes</category><category>PromoCodes</category><category>promotion</category><dc:creator>Cory Bohon</dc:creator><pubDate>Fri, 12 Dec 2008 15:00:00 EST</pubDate></item><item><title>App Store changes layout, threat of the fleshy palm still looms</title><link>http://www.tuaw.com/2008/12/12/app-store-changes-layout-threat-of-the-fleshy-palm-still-looms/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/12/app-store-changes-layout-threat-of-the-fleshy-palm-still-looms/</guid><comments>http://www.tuaw.com/2008/12/12/app-store-changes-layout-threat-of-the-fleshy-palm-still-looms/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/itunes/" rel="tag">iTunes</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/app-store/" rel="tag">App Store</a></p><div align="center"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/appstore-2934802348.jpg" /><br /></div>
<p>TouchMeme notes that <a href="http://touchmeme.wordpress.com/2008/12/12/apple-improves-appstore-on-itunes-for-better/">the App Store has changed layout to separate free and paid applications</a>, perhaps in response to developer grumbling about competition in a crowded market.</p>
<p>Free apps and paid apps now occupy sidebars to the right and left, respectively, of a major category index page. The center still allows you to sort the results by release date, name, or popularity (which doesn't appear to work yet: it only displays an alphabetical list). The separation of free and paid apps brings iTunes more closely in line with the mobile App Store experience. The changes affect every category except Games.<br /></p>
<p>The concerns, though, of the Iconfactory's Craig Hockenberry (who earlier this week published an <a href="http://furbo.org/2008/12/09/ring-tone-apps/">open letter to Steve Jobs</a> detailing his frustration with marketing iPhone apps) may not be entirely assuaged. He argues that the price appeal of 99-cent apps (<a href="http://www.tuaw.com/2008/12/12/stats-99-cent-apps-arent-selling-any-better/">which may not be supported by the data</a>) stifles the development of larger, more expensive apps that earn less prominent placement in the App Store. </p>
<p>The issues of price popularity and developer ROI aren't exactly solved by this furniture rearrangement, but perhaps it will let more high-quality apps bubble to the top of the Paid App charts. Otherwise, Apple might yet see <a href="http://search.twitter.com/search?q=chockenberry+fleshy">the fleshy part of Hockenberry's palm</a>.</p>
<p>[Via <a href="http://www.appleinsider.com/articles/08/12/12/apple_tweaks_app_store_layout_amid_developer_unrest.html">AppleInsider</a>.]</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/12/app-store-changes-layout-threat-of-the-fleshy-palm-still-looms/">App Store changes layout, threat of the fleshy palm still looms</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 12 Dec 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/12/app-store-changes-layout-threat-of-the-fleshy-palm-still-looms/">App Store changes layout, threat of the fleshy palm still looms</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 12 Dec 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://touchmeme.wordpress.com/2008/12/12/apple-improves-appstore-on-itunes-for-better/>Read</a> | <a href="http://www.tuaw.com/2008/12/12/app-store-changes-layout-threat-of-the-fleshy-palm-still-looms/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1399494/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/12/app-store-changes-layout-threat-of-the-fleshy-palm-still-looms/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>app store</category><category>AppStore</category><category>developer</category><category>hockenberry</category><category>iconfactory</category><category>iphone</category><category>itunes</category><category>layout</category><dc:creator>Robert Palmer</dc:creator><pubDate>Fri, 12 Dec 2008 14:00:00 EST</pubDate></item><item><title>Stats: 99 cent apps aren't selling any better</title><link>http://www.tuaw.com/2008/12/12/stats-99-cent-apps-arent-selling-any-better/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/12/stats-99-cent-apps-arent-selling-any-better/</guid><comments>http://www.tuaw.com/2008/12/12/stats-99-cent-apps-arent-selling-any-better/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/analysisopinion/" rel="tag">Analysis / Opinion</a>, <a href="http://www.tuaw.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.tuaw.com/category/itunes/" rel="tag">iTunes</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/iphone/" rel="tag">iPhone</a>, <a href="http://www.tuaw.com/category/app-store/" rel="tag">App Store</a>, <a href="http://www.tuaw.com/category/ipod-touch/" rel="tag">iPod touch</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/graph3-games.gif" /><br /></div>
This is interesting: the prevailing argument about App Store pricing seems to be that developers are <a href="http://www.tuaw.com/2008/09/26/app-store-trends-prices-race-to-the-bottom/">rushing down to 99 cents</a> because apps priced there sell better (and developers say they <a href="http://furbo.org/2008/12/09/ring-tone-apps/">can't fund really great apps</a> priced there). But Mobile Orchard did a little number crunching, and <a href="http://www.mobileorchard.com/99-cent-iphone-apps-not-significantly-more-popular/">their conclusion upends the whole premise</a>: 99 cent apps don't sell any better than their more expensive counterparts. They plotted each app's popularity against its price, and while there are a few 99 cent apps out there selling better than any higher-priced app, the only real way to make the app "sell" better is to give it away for free. Above $0, price doesn't really matter than much in terms of popularity.<br /><br />You could argue that Apple's 0 to 1 popularity scale doesn't tell us much (we're not looking at actual sales here, just a number Apple has given to each app in terms of downloads), but Mobile Orchard's conclusion makes sense, in a strange way: free apps, we know, are much more popular than any paid apps, and if people are willing to pay 99 cents, why wouldn't they be willing to pay more? Why should a 99 cent app sell better than <a href="http://www.tuaw.com/2008/11/24/how-to-sell-an-iphone-app-for-9-99/">an app of equal usability that costs $1.99</a>? It shouldn't, and according to this data, it doesn't.<br /><br />Very interesting. There is an exception -- in the Entertainment category, 99 cent apps do sell markedly better than the apps above them (Games, also, as you can see above, seem a little stronger in the 99 cent bar). But in the Business and Productivity categories, higher-priced apps actually sell better than their cheaper counterparts. People will pay what your app is worth, whether that's $1, $10, or even higher. The problem may be getting people to understand the app's worth in the first place (and that's where something like an App Store trial system might work), but Mobile Orchard's data says that price isn't a factor in an app's sales.<br /><br /><em>Thanks, Dan!</em><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/12/stats-99-cent-apps-arent-selling-any-better/">Stats: 99 cent apps aren't selling any better</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 12 Dec 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/12/stats-99-cent-apps-arent-selling-any-better/">Stats: 99 cent apps aren't selling any better</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Fri, 12 Dec 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.mobileorchard.com/99-cent-iphone-apps-not-significantly-more-popular/>Read</a> | <a href="http://www.tuaw.com/2008/12/12/stats-99-cent-apps-arent-selling-any-better/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1399000/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/12/stats-99-cent-apps-arent-selling-any-better/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>app-store</category><category>app-store-pricing</category><category>entertainment</category><category>graphs</category><category>iphone</category><category>mobile-orchard</category><category>prices</category><category>pricing</category><category>sales</category><category>stats</category><dc:creator>Mike Schramm</dc:creator><pubDate>Fri, 12 Dec 2008 09:00:00 EST</pubDate></item><item><title>OpenCL 1.0 ratified; is Snow Leopard now ready for launch?</title><link>http://www.tuaw.com/2008/12/10/opencl-1-0-ratified-is-snow-leopard-now-ready-for-launch/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/10/opencl-1-0-ratified-is-snow-leopard-now-ready-for-launch/</guid><comments>http://www.tuaw.com/2008/12/10/opencl-1-0-ratified-is-snow-leopard-now-ready-for-launch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/software/" rel="tag">Software</a>, <a href="http://www.tuaw.com/category/imac/" rel="tag">iMac</a>, <a href="http://www.tuaw.com/category/open-source/" rel="tag">Open Source</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/snow-leopard/" rel="tag">Snow Leopard</a></p><div align="center"><img vspace="8" hspace="8" border="0" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/opencl.png" alt="" /><br /></div>
There's been quiet anticipation for the last 6 months for <a href="http://khronos.org/opencl/" target="_blank">OpenCL</a> (Open Computing Language), which is an Application Programming Interface standard allowing developers to take advantage of the power of Graphics Processing Units (GPUs) in parallel with multi-core processors. The result? Applications become much faster and responsive. <br /><br />Apple announced in June that support for OpenCL would be built into Snow Leopard (Mac OS X 10.6). The <a target="_blank" href="http://www.khronos.org/">Khronos Group</a>, an industry consortium that creates open-standard, royalty-free APIs, put OpenCL on the fast track as a result, and announced yesterday that OpenCL 1.0 has been ratified by all of the consortium members. <br /><br />Now that OpenCL has been officially blessed by the members of the consortium, could <a href="http://www.google.com/search?q=site%3Atuaw.com+snow+leopard&amp;ie=utf-8&amp;oe=utf-8&amp;aq=t&amp;rls=org.mozilla:en-US:official&amp;client=firefox-a">Snow Leopard</a> be close behind? There has been speculation that the latest iteration of Mac OS X could be released as soon as Macworld Expo 2009 in early January. Snow Leopard, along with an announcement of <a href="http://www.electronista.com/articles/08/11/19/quad.core.imac.in.january/" target="_blank">quad-core iMacs</a>, could throw a little fire into what is becoming an increasing chilly Expo. TUAW is attending Macworld Expo 2009 in force this year, so stay tuned for the latest news about Snow Leopard.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/10/opencl-1-0-ratified-is-snow-leopard-now-ready-for-launch/">OpenCL 1.0 ratified; is Snow Leopard now ready for launch?</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Wed, 10 Dec 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/10/opencl-1-0-ratified-is-snow-leopard-now-ready-for-launch/">OpenCL 1.0 ratified; is Snow Leopard now ready for launch?</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Wed, 10 Dec 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://khronos.org/opencl/>Read</a> | <a href="http://www.tuaw.com/2008/12/10/opencl-1-0-ratified-is-snow-leopard-now-ready-for-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1395982/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/10/opencl-1-0-ratified-is-snow-leopard-now-ready-for-launch/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>gpu</category><category>imac</category><category>macworld expo 2009</category><category>MacworldExpo2009</category><category>opencl</category><category>quad-core</category><category>snow leopard</category><category>SnowLeopard</category><dc:creator>Steven Sande</dc:creator><pubDate>Wed, 10 Dec 2008 14:00:00 EST</pubDate></item><item><title>Apple applies for trademark on the "Grand Central" Snow Leopard feature</title><link>http://www.tuaw.com/2008/12/09/apple-gets-trademark-on-the-grand-central-snow-leopard-feature/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/09/apple-gets-trademark-on-the-grand-central-snow-leopard-feature/</guid><comments>http://www.tuaw.com/2008/12/09/apple-gets-trademark-on-the-grand-central-snow-leopard-feature/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/apple-corporate/" rel="tag">Apple Corporate</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/snow-leopard/" rel="tag">Snow Leopard</a></p><img width="225" vspace="8" hspace="8" height="185" border="0" align="right" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/grand_central_mac_osx_snow_leopard_cb127389.jpg" alt="" />When Apple <a href="">announced</a> <a href="http://www.apple.com/macosx/snowleopard/">Snow Leopard</a>, they also detailed a new developer service that can be used to full take advantage of the dual cores in newer Intel Macs. The Apple website tells us the following about GrandCentral: <br /><br /><em>Grand Central takes full advantage [of the processor cores] by making all of Mac OS X multicore aware and optimizing it for allocating tasks across multiple cores and processors. Grand Central also makes it much easier for developers to create programs that squeeze every last drop of power from multicore systems.</em><br /><br />MacNN is <a href="http://www.macnn.com/blogs/2008/12/09/apple-files-for-grand-central-trademark.html">reporting</a> that Apple applied for a trademark on the name "Grand Central" under USPTO serial number 77626943. The trademark was filed under "009" classification, which is "computer software; computer operating system software." <br /><br />We can only wonder if this trademark filing will cause an uproar from Google, who acquired the <a href="http://grandcentral.com">Grand Central</a> telephony service.<br /><br /><span style="font-style: italic;">Continue reading to see a screenshot of the trademark filing.</span><br /><br />[via <a href="http://www.macnn.com/blogs/2008/12/09/apple-files-for-grand-central-trademark.html">MacNN</a>]<p><a href="http://www.tuaw.com/2008/12/09/apple-gets-trademark-on-the-grand-central-snow-leopard-feature/" rel="bookmark">Continue reading <em>Apple applies for trademark on the "Grand Central" Snow Leopard feature</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/09/apple-gets-trademark-on-the-grand-central-snow-leopard-feature/">Apple applies for trademark on the "Grand Central" Snow Leopard feature</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Tue, 09 Dec 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/09/apple-gets-trademark-on-the-grand-central-snow-leopard-feature/">Apple applies for trademark on the "Grand Central" Snow Leopard feature</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Tue, 09 Dec 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.macnn.com/blogs/2008/12/09/apple-files-for-grand-central-trademark.html>Read</a> | <a href="http://www.tuaw.com/2008/12/09/apple-gets-trademark-on-the-grand-central-snow-leopard-feature/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1395778/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/09/apple-gets-trademark-on-the-grand-central-snow-leopard-feature/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>breakingnews</category><category>Core</category><category>developer</category><category>Grand Central</category><category>GrandCentral</category><category>Intel</category><category>Mac OS X</category><category>MacOsX</category><category>patent office</category><category>PatentOffice</category><category>processor</category><category>trademark</category><dc:creator>Cory Bohon</dc:creator><pubDate>Tue, 09 Dec 2008 17:00:00 EST</pubDate></item><item><title>Found Footage: Instaviz, graph sketching app for iPhone</title><link>http://www.tuaw.com/2008/12/09/found-footage-instaviz-graph-sketching-app-for-iphone/</link><guid isPermaLink="true">http://www.tuaw.com/2008/12/09/found-footage-instaviz-graph-sketching-app-for-iphone/</guid><comments>http://www.tuaw.com/2008/12/09/found-footage-instaviz-graph-sketching-app-for-iphone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/enterprise/" rel="tag">Enterprise</a>, <a href="http://www.tuaw.com/category/software/" rel="tag">Software</a>, <a href="http://www.tuaw.com/category/developer/" rel="tag">Developer</a>, <a href="http://www.tuaw.com/category/found-footage/" rel="tag">Found Footage</a>, <a href="http://www.tuaw.com/category/iphone/" rel="tag">iPhone</a>, <a href="http://www.tuaw.com/category/app-store/" rel="tag">App Store</a>, <a href="http://www.tuaw.com/category/ipod-touch/" rel="tag">iPod touch</a>, <a href="http://www.tuaw.com/category/first-look/" rel="tag">First Look</a></p><p><img vspace="8" hspace="8" border="0" align="right" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2008/12/intraviz.png" />I spend a lot of my time with a dry erase marker and whiteboard sketching diagrams for clients. I draw use case diagrams, flow charts, mind maps, you name it. On my Macs, I use the shape tools in Pages to draw my diagrams, but I often wish for a tool that would let me sketch charts on my iPhone.<br />
<br />
<a target="_blank" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=299022481&amp;mt=8">Instaviz</a> (click opens iTunes), from Pixelglow Software, is exactly what the doctor ordered. You can sketch out a rough shape (circle, rectangle, square, diamond, or triangle) with your finger, and Instaviz "cleans up" your sketch by turning it into a clean, symmetrical shape. Links between shapes are done by just dragging a finger between the shapes, and Instaviz automatically enters a straight or curved line to connect the shapes. <br />
<br />
You can choose colors for the different shapes and lines through a color picker, zoom in or out using the familiar iPhone two-finger pinch/reverse-pinch gestures, add or edit labels, and scroll around your diagram. To erase objects, you tap on them and then shake the iPhone "Etch-A-Sketch" style.<br />
<br />
The US$9.99 app can export graphs to a MobileMe iDisk or any WebDAV server in DOT/GV or PDF format. Here's a video showing the app in action:</p>
<center><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/BrIo4qosmOI&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/BrIo4qosmOI&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></center><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.tuaw.com/2008/12/09/found-footage-instaviz-graph-sketching-app-for-iphone/">Found Footage: Instaviz, graph sketching app for iPhone</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Tue, 09 Dec 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.tuaw.com"><img src="http://www.tuaw.com/media/feedlogo.gif" alt="The Unofficial Apple Weblog (TUAW)" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.tuaw.com/2008/12/09/found-footage-instaviz-graph-sketching-app-for-iphone/">Found Footage: Instaviz, graph sketching app for iPhone</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Tue, 09 Dec 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://instaviz.com/>Read</a> | <a href="http://www.tuaw.com/2008/12/09/found-footage-instaviz-graph-sketching-app-for-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.tuaw.com/forward/1395724/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.tuaw.com/2008/12/09/found-footage-instaviz-graph-sketching-app-for-iphone/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>app store</category><category>AppStore</category><category>drawing</category><category>graphing</category><category>iphone</category><category>ipod touch</category><category>IpodTouch</category><dc:creator>Steven Sande</dc:creator><pubDate>Tue, 09 Dec 2008 16:00:00 EST</pubDate></item></channel></rss>